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Doki doki literature club logo creator
Doki doki literature club logo creator








doki doki literature club logo creator

  • There's even a minor one with the trailer of Doki Doki Literature Club Plus where at the end, all of the character's cutscene photos are shown, with Monika's new cutscene photo of her playing the piano.
  • She's aware that the pun about her name will be Lost in Translation even though the game is in Japanese In-Universe.
  • Monika also has subtle design choices when compared to the other club members, such as wearing red-tipped shoes as opposed to blue-tipped ones, black, Grade B stockings as opposed to shorter white ones, and being the odd name out of the four (being a western name ending in -a, instead of a more obvious eastern name ending in -i).
  • Could be seen as foreshadowing that after these prequel events (that is, in the game proper) things are going to be different, even though they're really in a different timeline from the game, and side-story-Monika is just looking at her own in-universe camera. Also, Monika is not Medium Aware in these stories, and she doesn't face the screen either (well her sprites do since they're the old ones, but not in any of the new pictures), except in the very last CGI, which also features all the others not doing it.
  • This almost applies in DDLC+ as well, except for Natsuki facing (but not looking at) the screen in the side-story "Self-Love".
  • doki doki literature club logo creator

    Once Monika finally gets her own scene, she's definitely looking through the screen. The same applies to all the cutscenes even when Yuri has her face seemingly turned directly at the main character in the towel scene, the scene isn't quite in first-person view, so she's not quite looking at the screen, although that one could be open to interpretation. Not helped by the fact that Monika is the only one of the four girls whose sprites have her directly face the screen looking at the MC/ the player, unlike Sayori, Yuri, and Natsuki's sprites, which are faced at an angle.That epiphany is the realization that her world is a game. On the first day, Monika mentions she's had an epiphany that has been influencing her poems.

    doki doki literature club logo creator

    Notably, her comment about constantly saving and loading is a key hint to getting the Golden Ending. There's Monika's fourth-wall-breaking comments, and her comment about feeling like she and the player character are the only people in the club.Some songs, such as "Sayo-nara" and "Just Monika," have characters removed from the image, hinting at their eventual removal within the game. Team Salvato has the game's soundtrack uploaded on their official Youtube account.This could be taken to foreshadow what Yuri says she does with your pen later in the game. Then, she realises what she just said and stumbles in attempting to clarify. Speaking of the pen, Yuri says that her imagination has been hyperactive, so she decided to take it out on the pen she took from you.

    doki doki literature club logo creator

    And given what Yuri claims to have done with your dropped pen late in the game. Also on the logo is a standing pen that casts a notable shadow, which makes the pen take on a rather unsettling shape.If you haven't played it yet, hit him up on Twitter at and he'll tell you why you should. In light of the success of DDLC, Salvato said "I want to do my best to continue giving the Literature Club the attention it deserves while I work on my next game." Salvato says he doesn't have anything to announce at this time, but he is "considering options" to provide more "DDLC-related content" in the future.ĭoki Doki Literature Club is nominated for our 2017 Best Adventure Game award, so be sure to go and vote for your favorite and check back on December 20 when we announce the winner.īrian Barnett is an IGN freelance writer and huge fan of Doki Doki Literature Club. "It’s only just now I’ve realized that nothing I’ve ever done in my life has had greater reach and popularity than a romance game with cute anime girls." he said. "It's not often that visual novels and/or romance games are given the treatment that you gave it," Salvato added, acknowledging the genre's traditionally niche appeal.










    Doki doki literature club logo creator